Leonida Atlas Puts 2,204 Sourced GTA 6 Places on One Open-Source Map
The atlas runs entirely in the browser, keeps your notes on your own device, and leaves unknown locations unknown instead of guessing coordinates.

On this page
Key takeaways
- 2,204 searchable entries: 2,198 records derived from GTADB and Map GTA contributors, plus six regional entries.
- 107 of those records are deliberately left unpositioned rather than given invented coordinates.
- Favorites, notes, collections and personal markers stay in the browser's IndexedDB database. There's no backend and no user account.
- Source code is AGPL-3.0-only; the GTADB-derived catalogue is attributed separately under CC BY 4.0.
- An optional 3D explorer, built on Three.js, lets you walk through the community reconstruction.
Navanem has released Leonida Atlas, an open-source interactive map of Leonida, the fictional Florida-inspired state at the centre of Grand Theft Auto VI. The atlas catalogues 2,204 places across six regions, runs entirely in the browser without an account or a map key, and ships under AGPL-3.0. A live instance is hosted by GTA6State, the independent GTA 6 publication and database, at gta6state.com. The repository went public on 5 September 2026 at version 0.8.0.
GTA VI launches on 19 November 2026, and the fan mapping scene has spent three years reconstructing Leonida from trailers and screenshots. Leonida Atlas is the first of those efforts to publish its source, its licence and its uncertainty in one place.
Navanem's Leonida Atlas is an open-source, local-first GTA 6 map with 2,204 sourced places, hosted live by GTA6State.
Open-source GTA 6 map of Leonida. 2,204 places, 107 of them intentionally unplaced. Runs in the browser, stores your data locally, forkable under AGPL-3.0. Live at gta6state.com, source at github.com/navanem/gta6-leonida-atlas.
Affected & context
Navanem published Leonida Atlas, an open-source interactive map of Leonida, the fictional state in Grand Theft Auto VI. The repository went public on 5 September 2026 at release v0.8.0, and the live instance runs on the independent fan publication GTA6State.
Most fan maps of GTA 6 are closed, ad-heavy or built on guesswork. This one ships its data provenance, its licence and its whole source tree, and it runs without an account or a server.
GTA 6 players planning for the November 19 launch, community mapmakers who want a forkable base, and web developers looking at a real local-first application.
- Vendors
- Navanem
- Products
- Leonida AtlasGTA6State
- Geography
- Global
- Industry
- GamingOpen source software
What Navanem Released
Leonida Atlas is a browser-based map of Leonida, the state GTA VI is set in. You start at the state-wide view, drill into Vice City street by street, filter by landmarks, nature, transport, businesses or evidence, and open any place to see its context, its source and its approximate in-game coordinates.
The project is an independent fan effort. It isn't affiliated with or endorsed by Rockstar Games or Take-Two Interactive, and the repository says so in its first paragraph.
What separates it from the rest of the fan-map scene is the licence. The full source is public under AGPL-3.0-only, and a fork gets the complete map, editor, personal library, backup flow and 3D explorer without needing access to the official instance or any private service.
- Repository: github.com/navanem/gta6-leonida-atlas, published 5 September 2026
- Current release: v0.8.0
- Licence: AGPL-3.0-only for the code
Disclosure
Navanem, GTA6State and Anavem are related projects.
Where the 2,204 Places Come From
The catalogue isn't scraped guesswork. It's derived from GTADB and Map GTA contributors under CC BY 4.0, and the atlas keeps their stable source IDs and evidence intact.
The arithmetic is worth reading closely. There are 2,198 GTADB records, of which 2,091 carry a position and 107 do not, plus six regional entries. That makes 2,204 searchable entries in total.
Those 107 unpositioned records are the interesting part. Rather than dropping them or inferring coordinates from real-world Florida analogues, the project keeps them visible and unplaced. The contribution guide makes that a rule: unknown positions stay null, and pull requests that infer game coordinates from real-world locations get rejected. Approximate placements are labelled as approximate.
- 2,198 GTADB records: 2,091 positioned, 107 deliberately unpositioned
- Plus six regional entries, for 2,204 searchable places
- Data attribution: GTADB / Map GTA contributors, CC BY 4.0
How It's Built
The atlas is a static Vite application written in React with strict TypeScript. Leaflet renders the fictional coordinate system, Zustand keeps domain state separate from UI state, Dexie provides transactional IndexedDB repositories, and Three.js powers the optional 3D explorer.
There's no server component. The public build runs without environment variables, a database, a CMS or an external map provider, which is why a fork works straight out of the box. Running it locally needs Node.js 22.12 or newer and pnpm 10 or newer.
git clone https://github.com/navanem/gta6-leonida-atlas.git
cd gta6-leonida-atlas
pnpm install --frozen-lockfile
pnpm devThe dev server listens on port 4330. Deployment is equally plain: push the dist folder to any static host, or build the included Nginx container. A subdirectory build is one environment variable, ATLAS_BASE_PATH.
- Stack: Vite, React, strict TypeScript, Leaflet, Zustand, Dexie, Three.js
- Requirements to build: Node.js 22.12+ and pnpm 10+
- Ships a Dockerfile with an independent Nginx container
What Local-First Actually Buys You
Everything personal stays on your machine. Favorites, notes, collections, custom markers and settings live in the browser's IndexedDB database, and a write is only reported as saved once the transaction commits.
Backups are portable JSON files, capped at 10 MiB and validated before import. Imports merge atomically, so malformed data can't leave you with half a workspace. Open tabs stay in sync through BroadcastChannel, and revision checks stop a stale tab from overwriting newer notes.
The trade-off is real and the project states it. Browser storage can be cleared or evicted by the browser itself, so exporting a backup periodically is on you. The service worker caches the app shell, catalogue and map after the first complete online load, which means the installed experience reopens offline.
Export before you switch origins
Personal data is tied to the browser origin. Export a backup before moving between the live instance and a self-hosted fork.
Who GTA6State Is, and Why the Atlas Lives There
GTA6State is an independent publication and database covering Grand Theft Auto VI: news, guides, and a structured knowledge graph of Leonida spanning vehicles, characters and locations. It isn't affiliated with, endorsed by or sponsored by Rockstar Games or Take-Two Interactive.
Its editorial method is the reason the atlas fits. Verification panels label each piece of information as official, verified in game, reported, rumor or not yet confirmed, with source and review context where available. That's the same instinct behind leaving 107 places unpositioned.
Alongside the atlas, the site runs a launch hub tracking the 19 November date, plus vehicle, character and location databases and a launch checklist tool.
What to Watch Before 19 November
GTA VI arrives on 19 November 2026 on PlayStation 5 and Xbox Series X|S, per Rockstar's newswire announcement. Until then, every fan map is a reconstruction from trailers, screenshots and the Extended Look.
The real test comes at launch, when the actual geography of Leonida becomes checkable. A catalogue built on labelled evidence and null coordinates should survive that better than one built on confident guesses, because corrections land as data changes rather than as a rebuild.
On the project side, watch the release notes and the issue forms. Corrections need a verifiable source for public-place changes, and the required Quality workflow gates every pull request. The repository is young, so contribution volume is the number to watch.
- GTA VI launch: 19 November 2026, PS5 and Xbox Series X|S
- Public-place corrections require a verifiable source
- A required Quality workflow runs on every pull request
Timeline
Rockstar sets the GTA VI launch date
Rockstar Games confirmed on its newswire that Grand Theft Auto VI would launch on 19 November 2026 for PlayStation 5 and Xbox Series X|S, a six-month slip from the previous May date.
Confidence: High
The Leonida Atlas repository goes public
Navanem published the gta6-leonida-atlas repository on GitHub under AGPL-3.0-only, with contribution guidelines, a security policy and a methodology document.
Source: https://github.com/navanem/gta6-leonida-atlas
Confidence: High
Release v0.8.0 is the current build
The project page lists v0.8.0 as the current release and the repository as actively maintained, with the live instance served from GTA6State.
Source: https://www.navanem.com/projects/gta6-leonida-atlas
Confidence: High
Impact
A free, forkable, account-free map of Leonida arrives roughly ten weeks before GTA VI ships, giving players a searchable reference and giving other mapmakers a licensed base to build on.
Business impact
None directly. The project is free, ad-free at launch and carries no paid tier.
Technical impact
A static, backend-free reference implementation of a local-first mapping app that others can fork and deploy on any static host.
Security impact
No accounts and no server-side storage mean there's no user database to breach. The corresponding trade-off is that clearing browser data wipes your library unless you exported a backup.
Privacy impact
Personal notes, favorites, collections and markers never leave the device. The app needs no sign-in and no external map provider.
Affected audience: GTA 6 players, Community mapmakers and data contributors, Open-source web developers
Response
Response status: No response
Patch available: No
Workaround available: No
FAQ
Is Leonida Atlas an official Rockstar map?
No. The project states in its repository that it's an independent fan effort, not affiliated with or endorsed by Rockstar Games or Take-Two Interactive. GTA6State, which hosts the live instance, carries the same disclaimer.
Do I need an account to use it?
No. There's no account, no map key and no private backend. The public build runs without environment variables, a database server, a CMS or an external map provider.
Where does the map data come from?
The pinned public catalogue is derived from GTADB and Map GTA contributors under CC BY 4.0, with stable source IDs and evidence preserved. It holds 2,198 GTADB records plus six regional entries.
How accurate are the locations?
Approximate, and labelled as such. Positions come from community reconstruction rather than game files, 107 records are deliberately left unpositioned, and the contribution rules forbid inferring game coordinates from real-world places.
Can I self-host or fork it?
Yes. The code is AGPL-3.0-only. Build with Node.js 22.12+ and pnpm 10+, then deploy the static dist folder to any host, or run the included Nginx container. A fork includes the full map, editor, library, backup flow and 3D explorer.
The bottom line
Leonida Atlas is an open-source, local-first map of GTA VI's Leonida: 2,204 catalogued places, six regions, an optional 3D explorer, and personal data that never leaves the browser. It's live on GTA6State and forkable under AGPL-3.0.
A fan map that publishes its sources, its licence and the 107 places it can't locate is worth more than one that guesses.
What happens next
GTA VI ships on 19 November 2026. Once players can walk Leonida themselves, the catalogue's approximate placements become checkable, and the 107 unpositioned records start getting real coordinates.
What to do
Open the atlas, then send corrections with a verifiable source through the repository's issue forms.
Sources
- navanem/gta6-leonida-atlasOfficial
GitHub · Sep 5, 2026 · Primary source
Claims supported
- Place counts, licence, architecture, local-first behaviour and contribution rules.
- Current release v0.8.0.
- Gta6 Leonida Atlas | NavanemOfficial
Navanem · Sep 5, 2026 · Primary source
Claims supported
- Repository created 5 September 2026, updated 6 September 2026, status active, language TypeScript, licence AGPL-3.0.
- About GTA6StateOfficial
GTA6State · Primary source
Claims supported
- GTA6State editorial scope, verification labels and independence statement.
Rockstar Games · Nov 6, 2025 · Primary source
Claims supported
- GTA VI launches 19 November 2026 on PlayStation 5 and Xbox Series X|S.
- Leonida Atlas (live instance)Official
GTA6State · Primary source
Claims supported
- The atlas is publicly reachable and hosted on GTA6State.